logo top
Main Page   Widgets   Namespaces   Book  

gdk/gdkmm/window.h File Reference


Namespaces

namespace  Gdk
namespace  Glib

Classes

class  Gdk::Window
 A Gdk::Window is a rectangular region on the screen. More...

Enumerations

enum  EventMask {
  EXPOSURE_MASK = 1 << 1,
  POINTER_MOTION_MASK = 1 << 2,
  POINTER_MOTION_HINT_MASK = 1 << 3,
  BUTTON_MOTION_MASK = 1 << 4,
  BUTTON1_MOTION_MASK = 1 << 5,
  BUTTON2_MOTION_MASK = 1 << 6,
  BUTTON3_MOTION_MASK = 1 << 7,
  BUTTON_PRESS_MASK = 1 << 8,
  BUTTON_RELEASE_MASK = 1 << 9,
  KEY_PRESS_MASK = 1 << 10,
  KEY_RELEASE_MASK = 1 << 11,
  ENTER_NOTIFY_MASK = 1 << 12,
  LEAVE_NOTIFY_MASK = 1 << 13,
  FOCUS_CHANGE_MASK = 1 << 14,
  STRUCTURE_MASK = 1 << 15,
  PROPERTY_CHANGE_MASK = 1 << 16,
  VISIBILITY_NOTIFY_MASK = 1 << 17,
  PROXIMITY_IN_MASK = 1 << 18,
  PROXIMITY_OUT_MASK = 1 << 19,
  SUBSTRUCTURE_MASK = 1 << 20,
  SCROLL_MASK = 1 << 21,
  ALL_EVENTS_MASK = 0x3FFFFE
}
enum  WindowState {
  WINDOW_STATE_WITHDRAWN = 1 << 0,
  WINDOW_STATE_ICONIFIED = 1 << 1,
  WINDOW_STATE_MAXIMIZED = 1 << 2,
  WINDOW_STATE_STICKY = 1 << 3,
  WINDOW_STATE_FULLSCREEN = 1 << 4
}
enum  WindowType {
  WINDOW_ROOT,
  WINDOW_TOPLEVEL,
  WINDOW_CHILD,
  WINDOW_DIALOG,
  WINDOW_TEMP,
  WINDOW_FOREIGN
}
enum  WindowAttributesType {
  WA_TITLE = 1 << 1,
  WA_X = 1 << 2,
  WA_Y = 1 << 3,
  WA_CURSOR = 1 << 4,
  WA_COLORMAP = 1 << 5,
  WA_VISUAL = 1 << 6,
  WA_WMCLASS = 1 << 7,
  WA_NOREDIR = 1 << 8
}
enum  WindowHints {
  HINT_POS = 1 << 0,
  HINT_MIN_SIZE = 1 << 1,
  HINT_MAX_SIZE = 1 << 2,
  HINT_BASE_SIZE = 1 << 3,
  HINT_ASPECT = 1 << 4,
  HINT_RESIZE_INC = 1 << 5,
  HINT_WIN_GRAVITY = 1 << 6,
  HINT_USER_POS = 1 << 7,
  HINT_USER_SIZE = 1 << 8
}
enum  WindowTypeHint {
  WINDOW_TYPE_HINT_NORMAL,
  WINDOW_TYPE_HINT_DIALOG,
  WINDOW_TYPE_HINT_MENU,
  WINDOW_TYPE_HINT_TOOLBAR,
  WINDOW_TYPE_HINT_SPLASHSCREEN,
  WINDOW_TYPE_HINT_UTILITY,
  WINDOW_TYPE_HINT_DOCK,
  WINDOW_TYPE_HINT_DESKTOP
}
enum  WMDecoration {
  DECOR_ALL = 1 << 0,
  DECOR_BORDER = 1 << 1,
  DECOR_RESIZEH = 1 << 2,
  DECOR_TITLE = 1 << 3,
  DECOR_MENU = 1 << 4,
  DECOR_MINIMIZE = 1 << 5,
  DECOR_MAXIMIZE = 1 << 6
}
enum  WMFunction {
  FUNC_ALL = 1 << 0,
  FUNC_RESIZE = 1 << 1,
  FUNC_MOVE = 1 << 2,
  FUNC_MINIMIZE = 1 << 3,
  FUNC_MAXIMIZE = 1 << 4,
  FUNC_CLOSE = 1 << 5
}
enum  WindowEdge {
  WINDOW_EDGE_NORTH_WEST,
  WINDOW_EDGE_NORTH,
  WINDOW_EDGE_NORTH_EAST,
  WINDOW_EDGE_WEST,
  WINDOW_EDGE_EAST,
  WINDOW_EDGE_SOUTH_WEST,
  WINDOW_EDGE_SOUTH,
  WINDOW_EDGE_SOUTH_EAST
}
enum  Gravity {
  GRAVITY_NORTH_WEST = 1,
  GRAVITY_NORTH,
  GRAVITY_NORTH_EAST,
  GRAVITY_WEST,
  GRAVITY_CENTER,
  GRAVITY_EAST,
  GRAVITY_SOUTH_WEST,
  GRAVITY_SOUTH,
  GRAVITY_SOUTH_EAST,
  GRAVITY_STATIC
}
enum  GrabStatus {
  GRAB_SUCCESS,
  GRAB_ALREADY_GRABBED,
  GRAB_INVALID_TIME,
  GRAB_NOT_VIEWABLE,
  GRAB_FROZEN
}

Functions

EventMask operator| (EventMask lhs, EventMask rhs)
EventMask operator& (EventMask lhs, EventMask rhs)
EventMask operator^ (EventMask lhs, EventMask rhs)
EventMask operator~ (EventMask flags)
EventMaskoperator|= (EventMask& lhs, EventMask rhs)
EventMaskoperator&= (EventMask& lhs, EventMask rhs)
EventMaskoperator^= (EventMask& lhs, EventMask rhs)
WindowState operator| (WindowState lhs, WindowState rhs)
WindowState operator& (WindowState lhs, WindowState rhs)
WindowState operator^ (WindowState lhs, WindowState rhs)
WindowState operator~ (WindowState flags)
WindowStateoperator|= (WindowState& lhs, WindowState rhs)
WindowStateoperator&= (WindowState& lhs, WindowState rhs)
WindowStateoperator^= (WindowState& lhs, WindowState rhs)
WindowAttributesType operator| (WindowAttributesType lhs, WindowAttributesType rhs)
WindowAttributesType operator& (WindowAttributesType lhs, WindowAttributesType rhs)
WindowAttributesType operator^ (WindowAttributesType lhs, WindowAttributesType rhs)
WindowAttributesType operator~ (WindowAttributesType flags)
WindowAttributesTypeoperator|= (WindowAttributesType& lhs, WindowAttributesType rhs)
WindowAttributesTypeoperator&= (WindowAttributesType& lhs, WindowAttributesType rhs)
WindowAttributesTypeoperator^= (WindowAttributesType& lhs, WindowAttributesType rhs)
WindowHints operator| (WindowHints lhs, WindowHints rhs)
WindowHints operator& (WindowHints lhs, WindowHints rhs)
WindowHints operator^ (WindowHints lhs, WindowHints rhs)
WindowHints operator~ (WindowHints flags)
WindowHintsoperator|= (WindowHints& lhs, WindowHints rhs)
WindowHintsoperator&= (WindowHints& lhs, WindowHints rhs)
WindowHintsoperator^= (WindowHints& lhs, WindowHints rhs)
WMDecoration operator| (WMDecoration lhs, WMDecoration rhs)
WMDecoration operator& (WMDecoration lhs, WMDecoration rhs)
WMDecoration operator^ (WMDecoration lhs, WMDecoration rhs)
WMDecoration operator~ (WMDecoration flags)
WMDecorationoperator|= (WMDecoration& lhs, WMDecoration rhs)
WMDecorationoperator&= (WMDecoration& lhs, WMDecoration rhs)
WMDecorationoperator^= (WMDecoration& lhs, WMDecoration rhs)
WMFunction operator| (WMFunction lhs, WMFunction rhs)
WMFunction operator& (WMFunction lhs, WMFunction rhs)
WMFunction operator^ (WMFunction lhs, WMFunction rhs)
WMFunction operator~ (WMFunction flags)
WMFunctionoperator|= (WMFunction& lhs, WMFunction rhs)
WMFunctionoperator&= (WMFunction& lhs, WMFunction rhs)
WMFunctionoperator^= (WMFunction& lhs, WMFunction rhs)


Generated for gtkmm 2.4 by Doxygen 1.3.9.1 © 1997-2001