15#include <vsg/utils/ShaderSet.h>
17#include <vsgPoints/Export.h>
21 extern VSGPOINTS_DECLSPEC vsg::ref_ptr<vsg::Data> createParticleImage(uint32_t dim);
23 extern VSGPOINTS_DECLSPEC vsg::ref_ptr<vsg::ShaderSet> createPointsFlatShadedShaderSet(vsg::ref_ptr<const vsg::Options> options);
24 extern VSGPOINTS_DECLSPEC vsg::ref_ptr<vsg::ShaderSet> createPointsPhongShaderSet(vsg::ref_ptr<const vsg::Options> options);