Flecs
v3.2
A fast entity component system (ECS) for C & C++
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Here is a list of all documented class members with links to the class documentation for each member:
- m -
m_cursor :
flecs::cursor
match_count :
ecs_query_group_info_t
matched_empty_table_count :
ecs_query_stats_t
matched_entity_count :
ecs_query_stats_t
matched_table_count :
ecs_query_stats_t
max_id :
ecs_world_info_t
measure_eval_duration :
ecs_iter_to_json_desc_t
member :
ecs_serializer_t
,
flecs::component< T >
,
flecs::cursor
members :
ecs_meta_scope_t
,
ecs_meta_type_op_t
,
EcsStruct
merge() :
flecs::world
merge_count :
ecs_world_stats_t
merge_count_total :
ecs_world_info_t
merge_time :
ecs_world_stats_t
merge_time_total :
ecs_world_info_t
metric() :
flecs::world
min_id :
ecs_world_info_t
modified() :
flecs::entity
,
flecs::world
modified_count :
ecs_world_info_t
module() :
flecs::world
move :
ecs_term_t
,
ecs_type_hooks_t
,
flecs::rule_base
move_ctor :
ecs_type_hooks_t
move_dtor :
ecs_type_hooks_t
multi_threaded :
ecs_system_desc_t
,
flecs::system_builder_i< Base, Components >
mut() :
flecs::entity_view