#include <globjects/include/globjects/Capability.h>
◆ Capability() [1/2]
globjects::Capability::Capability |
( |
gl::GLenum |
capability | ) |
|
◆ Capability() [2/2]
globjects::Capability::Capability |
( |
gl::GLenum |
capability, |
|
|
bool |
enabled |
|
) |
| |
◆ capability()
gl::GLenum globjects::Capability::capability |
( |
| ) |
const |
◆ enable() [1/2]
void globjects::Capability::enable |
( |
| ) |
|
◆ disable() [1/2]
void globjects::Capability::disable |
( |
| ) |
|
◆ isEnabled() [1/2]
bool globjects::Capability::isEnabled |
( |
| ) |
const |
◆ enable() [2/2]
void globjects::Capability::enable |
( |
int |
index | ) |
|
◆ disable() [2/2]
void globjects::Capability::disable |
( |
int |
index | ) |
|
◆ isEnabled() [2/2]
bool globjects::Capability::isEnabled |
( |
int |
index | ) |
const |
◆ apply()
void globjects::Capability::apply |
( |
| ) |
|
◆ m_capability
gl::GLenum globjects::Capability::m_capability |
|
protected |
◆ m_enabled
bool globjects::Capability::m_enabled |
|
protected |
◆ m_indexEnabled
std::map<int, bool> globjects::Capability::m_indexEnabled |
|
protected |
The documentation for this class was generated from the following file: